SINHER 0.46 Alpha Update
What's new?
♥ Wrath's level completed
Wrath's level has now reached a stage where it's essentially completed. (Changes may or may not happen in the future.) This is great news as I'll soon be able to continue with the next level which will be Pride's.
While I would like to improve Wrath's bossfight and her win animation, (for example, add an option for the player to join), for now I feel like it's best to continue and come back to this at a a later point as the game has been stuck at this stage for quite some time and new content is due to be added.
This includes:
• Multiple new and/or changed rooms in Wrath's level
The level has been extended with new rooms and elements to explore.
• New dialogue with Ira
New interactions can be found in the middle of the level and when reaching the elevator
• Elevator gauntlet
Defeat enemies to proceed as you delve deeper into the hellish landscape.
• Obstacles: Magic wards and Electric walls
As simple as it sounds: destroy wards to disable the lethal walls!
♥ Changes and fixes for enemies
-Enemies no longer get full HP after finishing/exiting an H-anim
-Lava Slime Girl now spawns at her spawn position after exiting H-anims as intended
-Fixed an issue causing multiple enemies to be stunned when parrying or charming an enemy
-Fixed an issue causing the Eye-enemy to turn into a Shadowbeast after exiting H-animation
♥ Other fixes/adjustments
- Delay for camera panning when kneeling has been reduced
- Sound added to flame traps
- Fixed an issue with the Audio menu
- Fixed an issue causing sounds to keep playing after dying
- Fixed an issue in the Controls menu that caused 'Enter' to not register on the first press of the key
- Up attack now has a slightly longer delay
- Heal can now be cancelled mid casting
- Fixed an issue causing souls to not absorb whilst crouching
- Fixed an issue causing projectiles not to hit the player whilst crouching
Please note that I'm aware of and working on the following issues:
-One of the new rooms has a transition to a room below when the player falls, however this does occasionally not trigger
-Pausing whilst in knockdown state may cause player to get stuck when unpausing (still! i know :(, but I found the issue )
-Pausing whilst in certain H-animations can cause some sound effects to loop in the pause menu
Apologies for the inconvenience.
Enjoy!
Files
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SINHER©
Adult pixel art platformer. Delve into the depths of the netherworld and defeat the 7 sins!
Status | In development |
Author | ElliseArt |
Genre | Platformer |
Tags | 2D, Adult, Boss battle, Eroge, Erotic, Fantasy, Female Protagonist, GameMaker, Pixel Art |
Languages | English |
More posts
- SINHER 0.45.5 Alpha UpdateMar 27, 2025
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- SINHER 0.43 Alpha UpdateJan 19, 2025
- SINHER 0.42 Alpha UpdateDec 07, 2024
- SINHER 0.41 Alpha UpdateNov 04, 2024
- SINHER 0.40 Alpha UpdateOct 09, 2024
- SINHER 0.39 Alpha UpdateAug 18, 2024
- SINHER 0.38.2 Alpha Update (Additional fixes)Jul 27, 2024
- SINHER 0.38.1 Alpha UpdateJul 16, 2024
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